Jump Start Your Brain, by Doug Hall with David Wecker, 1995.
Why do leaders need to be creative? Or should they find creative individuals to work for them? How can a leaders balance their need for structure with the inherent shotgun approach of the creative types?
Doug Hall spent a decade as a successful product development person for Proctor & Gamble before retiring at 32 and launching his own company called Richard Saunders International, borrowing the pen name from Ben Franklin. A born entrepreneur Hall and
+ Same birthdays, 253 years apart
+ Receding hairlines
+ Wives named Debbie
+ Flying kites and playing practical jokes
+ Far flung interests
+ Doug's forefather, Lyman Hall, signed the Declaration of Independence with
The book is about 400 pages long and filled with examples that emphasize Hall's learning points. It is an easy and quick read punctuated with much humor (fun) to keep you interested. Not your typical book, it is broken down into three Acts and begins with chapter 101.
In Act I Hall describes how he developed the
With a background in chemical engineering, it is logical that Hall breaks the process down into an equation:
E=(S + BOS)F
Or in detail:
Or better yet:
The big idea comes from allowing your Brain Operating System (BOS) react to stimuli in an environment of fun.
Hall offers some excellent ideas on how to unleash your creativity and how to use several tools toward that end. To get started he has an ABC process for finding those "wicked good ideas." A: Total Immersion, preparing the ground before planting the seeds.
B:
C: InterAct Inventing, assembling seed ideas into sprouts, nurture into hard concepts, practical solutions and ready-to-go solutions.
Act II consists of nearly 150 pages of techniques and examples of how to implement the
The bottom line of jump starting your brain is to look at a problem from a different perspective, tear it apart and turn it upside down in order to find solutions; emphasis on the plural. In a study done with traditional brain storming a group only came up with 29 ideas in 45 minutes. Using Hall's
Finally, in Act III Hall says we should Go4it! He sums up his experiences and encourages you to apply the techniques in the book, after all, what have you got to lose? He even provides his version of the "Ten Commandments of How to Turn Your Dreams into Reality."
The book contains quotes from Ben Franklin, Richard Saunders, clients, trained brains, family and friends throughout. The book was very fun to read and full of examples worthy of trying. There must be several applications for most people to use between the covers.
In his own words, Doug Hall says, "I wrote this book to help people who have a dream, and to light a spark for those who want to escape conformity. It's a blueprint for creativity, conquering fears, cultivating gumption, taking risks, and taking control. Come on, what are you waiting for? I'm ready and willing: Let's go for it! To quote Ben Franklin, 'Up sluggard, and waste not life; in the grave will be sleeping enough.'"
Hall also has websites under:
www.doughall.com - with links to other sites
www.eurekaranch.com - not as informational as the above
This web link provides an excerpt from this book -
www.eurekaranch.com/books/jumpexcerpt.htm
Hall has also published other books
Meaningful Marketing, Jump Start Your Business Brain, and Making the Courage Connection.